There is no need to upload this template file. You only need to
upload the "Build" folder, and "StreamingAssets" if you have one.
Have you optimized your build size as much as possible? A smaller
build results in a higher load rate, which in turn increases your
income. The
WebGL optimizer that comes with the SDK may help you do this,
and you can access it in Unity under this menu option
CrazyGames > WebGL Optimizer. Alternatively, you can check
these
export tips.
Outside of CrazyGames the SDK will run in demo mode, you'll see demo
ads and dummy data. In order to run your game in Crazygames-like
conditions, you can submit your game or use our
QA Tool
to test it.
If you wish to upload the game on your domain, don't forget to
whitelist it in the CrazySDK settings, otherwise, the sitelock will
block it and the game won't start. CrazySDK will not be active on
your domain, and calls to it will do nothing.